AIRSOFT RENTAL COST

RENTAL COSTS

First time playing airsoft? We provide all essential gear for you to rent in order for you and your group to have an amazing experience!

M4 gear rental

$30.00

Includes AR/M4 style AEG gun, mask, coveralls, 1 hi-cap mag & barrel bag.

G36 gear rental $40.00

G36 AEG with a more responsive trigger and a shorter barrel to take corners quickly. includes mask, coveralls, 1 x G36 mag & barrel bag

Tippmann Thermal Airsoft Mask $10.00

Thermal lens, less fogging, soft inside foam.

Condor Plate Carrier $10.00

Great protection, extra space for mags..

High Cap Magazine $5.00

300 round capacity.

We sell a wide variety of bb weights (.20’s to .43s) as well as other consumables such as green gas, barrel bags & other supplies


OPENING HOURS

Drop-in play: Gates open at 9:00 am Saturday, 10:00 am - 6:00 pm Sunday, 10:00 am - 6:00 pm

In our field, all guns must have a barrel bag. If you do not have a barrel bag, you can purchase one at our shop.

All players under 18 must wear full face protection (mouth & ears).

Saturday Skirmishes 10:00-6:00 pm

Great day to drop in and learn to play in a relaxed outdoor atmosphere.

All airsoft guns will be chronographed.   

Sunday Skirmishes Hosted by Warlocks 10:00-6:00 pm

The Warlocks Airsoft Team will organize and run a great day. Drop in and get in on the action. Please follows the rules of the field. If players do not follow the rules, they will be asked to leave Rampage, and no refund will be issued. Abuse against staff, refs and personnel will not be tolerated. We are here to ensure everyone obeys all safety rules as well as to have fun for EVERYONE.

All airsoft guns will be chronographed. 

Rampage Official Rule – Set (2019) 

General Safety

  • Properly Rated Eye Protection is MANDATORY WHEN ON THE FIELD. Eye protection must meet the required ANSI Z87.1 or higher rating.

  • ALL players under the age of 18 are REQUIRED to wear full-face protection.

  • NO firing weapons in designated safe areas.

  • ALL weapons MUST have barrel bags and be on SAFE with the magazine removed when in designated safe areas.

  • NO DUFF” will be used to identify emergencies on the field (ex, goggles have failed, medical emergency). PLAYER RESPONSE – If players hear “NO DUFF” being called during gameplay, they are to STOP play, put their weapons on SAFE, REMOVE the magazine, and continue to yell “NO DUFF” assisting referees and administration towards the emergency.

RPS (Rounds Per Second) Limits

  • ALL GUNS that wish to use full-auto will have a MAX fire rate of 40rps. Please be aware that abuse of full-auto will not be tolerated.

  • ALL GUNS that have a fire rate of ~33rps or higher will have a MAX joule rating of 1.3J or 375fps with a 0.2g bb.

FPS Limits (updated 2025)

All players must chrono their guns prior to being ready to play. All players will chrono with their own bb weights and follow these guidelines.

-         M.E.D ( Minimum Engagement Distance ). 

ASSAULT RIFLES

MAX 420 fps               NO M.E.D          1.64 J

SMG/PCC/PISTOLS

MAX 400 fps NO M.E.D. (unless full auto, then 50 M.E.D.) 1.49 J

NO Hi-cap, box, or drum mags with full-auto.

LMG/HMG

MAX 420 fps             NO M.E.D             1.64 J                

50 M.E.D ( Minimum Engagement Distance ) in full auto.

DMR (must be semi-locked)

Semi - Locked

MAX 450 fps               50 ft M.E.D        1.88 J 

Sniper (Bolt-Action

MAX 500 fps             50 ft M.E.D          2.32 J

When running into a building and you have full -auto capability, a bolt action, or DMR you MUST SWITCH to an SMG/PCC/PISTOL or ASSAULT RIFLE.

SHIELDS

We will look at shields on a case-by-case basis, but picking up material on the field to be used as a make-shift shield is strictly prohibited.

Field Engagements 

General Statement

-         This is an honor sport that we all come out to play for fun and meet new members of this awesome community. We have grown a reputation for being an awesome field with a great group of guys & gals so let’s keep the trend going!

-         Be Honorable, Play Hard, Play Safe, Have Fun!!

NO MERCY RULE

-         Players have the OPTION but are NOT REQUIRED to offer / take a mercy.

Fire Mode Restrictions

-         All players are allowed to use the fire modes of their weapons appropriate to their fps rating except for these instances:

1.     Designated LMGS – Allowed to use Full-Auto at ALL times.

2.     TOWN MAP – Submachine Guns & Pistols that have met fps requirements will be allowed use of full-auto at ALL TIMES except when running into a building and you have full -auto capability, a bolt action, or DMR you MUST SWITCH to an SMG/PCC/PISTOL or ASSAULT RIFLE.

Blind-Firing / Crack-Shooting

-         Players must always be looking down the sights of their weapons, or have a complete sight picture of their target and avoid “blind-firing”.

-         Players WILL NOT stick guns around corners, cover, or barriers to shoot.

-         Fogged goggles to the point you cannot accurately see what you are shooting at is considered “blind-firing”.

-         If players wish to shoot through barriers or objects while in cover, they must be able to fit their ENITRE FIST through the object. Although permitted to shoot through, players must NOT stick the barrel through this opening to avoid tripping or impact injuries.

-         If players can see through an object, but cannot fit their fist through it they may back up 10 ft from it and shoot through it to avoid “crack shooting”.                                                  

Calling HITS

-         A “HIT” is a bb that makes contact with ANY PART of YOU or YOUR GEAR including WEAPONS.

-         If a players gets HIT they are to yell “HIT” and raise their hand, a dead rag, or make it apparently known they are no longer alive and proceed to respawn

Gun Hits

-         If your primary weapon is hit you must call out “GUN HIT” and it now becomes disabled. In this event you now have 2 options:

-         You may switch to a secondary or melee weapon, or make a final charge as your last stand.

-         You may return to respawn without penalty against life sensitive game modes.

Ricochets

-         Only count from grenades or such “explosives” that are designed specifically to detonate bb’s (ex. Cyclones, Thunder B’s with bb’s packed inside, m203 launchers).

-         40 Mikes/ Master Mikes will not count under this rule.

Grenades / Smoke

  • TAGINN products of any kind are not allowed on the field.

  • Smoke bombs, grenades CANNOT BE HOMEMADE. Any product used at the field must be made by a company that has insurance and liability insurance to be used.

 -     ANY grenade that detonates within 10 FEET of player not behind SOLID COVER is considered a kill.

(This includes sound grenades, thunders b’s, pyros, and bb types)

-         M203 grenade launchers and mini-launchers are allowed (NO M.E.D)

-         40 Mike / Master Mike grenades are allowed (10ft M.E.D)

-         Smoke grenades are permitted provided there are no fire bans.

ALL colors are allowed NO BLACK / WHITE/ GREY smoke.

Knives / Melee Weapons

-         All knives and melee weapons must be made of a bendable plastic and DULLED at points that will make contact with another player.

-         Players must use slashing motions only with melee weapons ( no stabby-stabby).

-         Players CANNOT “blind-stab” around corners, objects, or barriers.

-         Players killed by melee must NOT call “hit”, but instead raise their hand or dead rag and proceed to respawn silently.