Mission night Ops & Day Ops game.
CAT sponsored event
OCTOBER 17th: Night Ops. Mandatory briefing 18:00, deploy 19:00- 24:00
OCTOBER 18th: Day Ops. Mandatory briefing 10:00, deploy 11:00- 16:30
Mission based game format.
Limited to 60 players per team.
Patches for 1st 60 players for each team.
$15.00 pre register for night ops. ($25.00 day of the event)
$60.00 pre register for day ops. ($70.00 day of event)
More information to be posted.
In the frozen waters of the High Arctic, a Chinese People’s Liberation Army special operations unit arrives on the Norwegian island of Svalbard under the cover of a scientific expedition. Within hours, communications are disrupted, key infrastructure is seized, and the Norwegian territory is declared under Beijing’s “temporary protective administration.” The operation is precise, deniable, and designed to exploit the ambiguity surrounding Svalbard’s unique international status—before NATO can agree on what has happened, let alone how to respond. As Norway activates its allies, NATO’s Arctic defenses begin to mobilize amid blizzards, polar night, and a widening information war. American, British, Canadian, and Nordic forces race to reinforce the High North while diplomats struggle to prevent a limited occupation from becoming a confrontation between nuclear powers. Caught between the invading force and the alliance closing in around them, a small group of Norwegian defenders and civilians must survive long enough to expose the operation’s real objective—one that could redraw the strategic map of the Arctic. On October 17, under the cover of darkness, NATO responds sending in shock troops from its multinational Arctic Sentry task force. Their objective is to secure critical landing sites for NATO mechanized infantry the following morning. The PLA Special Forces are dug in, with orders to fight to the last man.
Players signing up can expect a two-day event geared around mission-based gameplay, including the use of vehicles. This is not a casual skirmish event, please come prepared to stay on the field for the duration of the event. Night operations are optional but a unique experience we encourage everyone to try at least once.
Please read the following rules and recommendations before buying a ticket.
Oct 17 Night operations will require players to have the following:
1. Red light, flashing, if possible, for use as a dead light.
2. Handheld, weapon mounted, or helmet mounted flashlight to safely navigate on/off the field or in an emergency.
3. A weapon mounted tracer unit -OR- a weapon mounted flashlight. If a tracer is not equipped, the player MUST activate the flashlight while shooting NVDs and Thermals are encouraged. IR lights/lasers permitted, lasers are not to be aimed at a player’s face and must be eye safe / FDA Class 1 / 0.8mW max. Schedule: Arrive and kit up: 16:00 Mandatory briefing (Players geared up and ready): 18:00 Gameplay: 19:00- 24:00
Oct 18 Daytime operations will require players to have the following:
1. A red or orange dead rag (you can get a red cloth from the dollar store for under $2)
2. An FRS capable radio for squad communication
3. A tourniquet (OLS, MW etc. style). If you do not have a TQ, Rampage will supply one with your ticket purchase.
4. A cell phone equipped with Ares Alpha is strongly encouraged, but we understand if some people do not want to take expensive electronics on the field. If you bring your phone onto the field, it's expected you will have Ares Alpha equipped for use with squad tasking, field navigation, and objective / squad coordination.
Schedule: Arrive and kit up: 08:00 Mandatory briefing (Players geared up and ready): 10:00 Gameplay: 11:00- 16:30 ------------------------------------------------- LARPing / cosplay is highly encouraged based around NATO or Chinese military factions and kit/gear/weapons, but arm bands will be used to identify teams.
MORE INFORMATION AND TICKET SASLES WILL BE ADDED.
